SPATIAL ORBIT
Sound that moves
Set every voice on its own three-dimensional orbit, then shape its speed and tilt. HRTF headphone rendering turns position into part of the instrument.
Spatial synthesis for iPhone + iPad
Pure tones, textured noise, frequency modulation, and movement become an instrument you can feel around you.
A DIFFERENT KIND OF SYNTHESIZER
Start with a single tone. Add another. Give each its own pitch, texture, speed, angle, and atmosphere.
Layer a slow-moving drone beneath a bright signal. Blend a warm bed of noise behind a cluster of pitches. Set everything in motion—or hold it still and listen closer.
THE INSTRUMENT
A small taste of the SYNTHWAVER workflow. Change the pitch, motion, FM, and noise blend—the visual field responds with you.
SHAPE THE FIELD
Every sound stays visible, independent, and immediately playable. The complexity belongs in the result, not the interface.
SPATIAL ORBIT
Set every voice on its own three-dimensional orbit, then shape its speed and tilt. HRTF headphone rendering turns position into part of the instrument.
FREQUENCY MODULATION
Bring in frequency modulation for shimmer, bells, metallic edges, animated basses, and beautiful instability—with absolute or ratio-based control.
TONE · NOISE · REVERB
Move seamlessly from a clean oscillator to noise. Drift between bright white and weighty pink, then place the result in one of ten acoustic spaces.
TEN ACOUSTIC SPACES
Place every voice in its own environment, then dial the wet/dry balance from close and intimate to vast and cinematic.
SAVE THE MOMENT
Save every voice—pitch, movement, FM, noise, level, octave, and reverb—as a complete scene. Open it later and keep exploring.
FOR CURIOUS EARS